Not Everyone Play Games for the Challenge
I have recently uninstalled a strategy game becuase it was too difficult for me even in the easy mode. You might say I am not a good strategy player, but that is really beside the point. The point is I like strategy games and continuously failing in a game make it impossible to extract joy from the experience.
Then I have stumbled upon this article that talks about a fail-continue structure where you get to advance in a game even if you didn’t complete all of the objectives. It’s a good read. I would just like to touch on the following quote:
Videogames in their current form train the player to perform certain tasks through repetition and rewards for success, in a manner similar to the way one trains an animal to perform. The player is expected to complete the task set, to learn the skills the game is trying to teach.
I am generally not a competitive person. When it comes to playing games I don’t have anything to prove. Beating the game sure gives me satisfaction but the experience is what makes it worthwhile. When a game forces me to grind I quickly lose interest.
All of the above paragraph is true. And if you know me you know that I like challenge in my life. Most people don’t. They are either content with what they have or they just don’t want to spend the effort. Does that mean they seek challenge in games? I don’t think so.
If you have any questions, suggestions or corrections feel free to drop me a line.