Announcing Indie Game Crowdfunding Projects With Linux Support List
I have been following the crowdfunding movement with excitement since the first days of Kickstarter. I find it interesting, not because I pledge to many projects or plan to launch my own campaign. It is interesting for me, mainly because it’s a new[1] way of building things and it enables projects to come to life that probably wouldn’t be possible without crowdfunding.
The thing that bugs me is Linux support is often overlooked or is an afterthough (a stretch goal in crowdfunding jargon). I use The Universal Operating System. Therefore if a project has no Linux support planned, it means little to me.
Coedit.me
I have come across Coedit.me recently, by Ochronus. It is a text editor that allows more than one person to work on the same document, simultaneously.
Teaching myself some LÖVE
I have been evaluating LÖVE for some time and it’s a pretty solid engine for 2D projects. You write your code in Lua and LÖVE provides a nice and quite complete API.
John Cleese on Creativity
“Telling people how to be creative is easy - being creative is difficult.”
—John Cleese
How to Make Music for Your Games Using MilkyTracker
I have recently started toying with MilkyTracker. Once you get the hang of it, it’s an awesome piece of software. But if you have never used a tracker, you will find it intimidating.